Hi! I'm Rehan 👋
I am a devzgner currently based in Los Angeles California, USA creating magic & filmmaking tools at Walt Disney Animation Studios, where I lead design across a broad range of tools used by artists and filmmakers. I am naturally curious and tend to think in systems, always drawn to understanding how products, people, and technology come together.
Previously, I led design for the technology group at UPMC Enterprises, part of the University of Pittsburgh Medical Center. My work spanned care delivery platforms, research study tools, and a suite of imaging applications for the radiology field in collaboration with GE Healthcare.
Earlier in my career, I worked in the sports industry, collaborating with organizations like the National Basketball Association and National Football League on both consumer and enterprise applications, from in-door wayfinding and advertising platforms to augmented reality experiences. I've also spent time in the consumer advocacy space building tools that help support a more transparent, consumer-driven marketplace.
I've been very fortunate to have lived in various parts of the world, and continue my love of travel. That global perspective continues to shape how I approach design, influenced by my observations and experiences from each culture and geography. My travels have also fueled a deep love of photography, and I have captured some incredible moments along the way.
I've had the opportunity to share my perspective at events both big and small, from Figma's Config and Siggraph to university classrooms and high schools, speaking about topics like designing tools for expert users and navigating a career in design. I have also developed and taught courses on product and design as adjunct faculty at Duquesne University. I am always looking for opportunities to learn something new and inspire conversation, if that sounds like something you'd want to collaborate on, let's connect.
I studied at Carnegie Mellon University, where I received a Master in Tangible Interaction Design and a Bachelor in Integrative Physical and Digital Media Studies, a multi-disciplinary combination of architecture, design, human-computer interaction and computer science.
When I'm not devzgning filmmaking tools, you can find me playing with code, drawing cute illustrations, pushing buttons to see what happens, and sometimes doing a bit of woodworking.
One day I'd like to:
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publish a photo bookHa! If only it was that easy 😊
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design and ship a hardware productHa! If only it was that easy 😊
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work in the animation industry
Curious what else I'm up to? Shoot me an
Work Experience
Walt Disney Animation Studios
Senior Product Designer
Aug '22・Present
As part of the technology department, I lead the design of a wide range of tools used by artists and filmmakers. I collaborate closely with both artists and engineers to translate cutting-edge computer graphics technology into intuitive, artist-centric tools. As a design generalist, I’m involved throughout the entire product lifecycle, from concept and development to launch and ongoing refinement, while advocating for best practices in user experience across the Studio.
Credited Projects
Zootopia 2
Moana 2
Wish
DzgnIO
Co-Founder
Apr '15・Present
We design and create with an approach of playful pragmatism. A group with the goal to deliver design services incorporating holistic values of aesthetics, experience, and communication.
Duquesne University
Adjunct Faculty
Aug '21・Aug '23
Taught Web & Mobile Design Opens a new window, a course where students applied principles of visual and interaction design to create high-fidelity web and mobile application prototypes. Covered topics including responsive design, design systems, and collaboration with product and engineering partners.
UPMC Enterprises
Lead Product Designer
Jun '21・Aug '22
Led the design strategy for Technology Solutions, owning the full lifecycle from discovery and concept development to aligning user needs with technical foundations. Built and scaled design services supporting internal teams and portfolio companies, while driving initiatives that elevated the organization’s UX maturity. Spearheaded zero-to-one product development efforts that transformed early-stage concepts into market-ready solutions, and contributing directly to a successful exit.
Senior Product Designer
Dec '19・Jun '21
Led design efforts for internal telehealth and enterprise solutions. Built and formalized design processes adopted across the department, while mentoring team members and advancing the organization’s UX maturity. Continued to lead design for Vincent Payment Solutions and supported initiatives within the Pharmacy team.
Product Designer
Jul '18・Dec '19
Worked with GE Healthcare on creating next generation enterprise imaging products for radiology field, including work prioritization, image viewers, and reporting applications. Led native PACs reporting project while building out a design system for use across GE Healthcare. I also led the design efforts for Vincent Payment Solutions, a payment application addressing the difficulty of institutional payments for short term engagements such as research studies and class projects.
Carnegie Mellon University
Course Design Consultant
Feb '22・Jul '22
Course Design Consultant
Feb '22・Jul '22
Served as a course consultant for Integrated Innovation Institute - Carnegie Mellon University. Contributed to the curriculum development of Product Design Innovation Certificate. Leveraged my industry expertise to guide the creation of assignments, projects, and supporting materials, ensuring alignment with real-world challenges and industry standards.
Shine Registry
Product & Design Lead
Mar '20・Jul '22
Product & Design Lead
Mar '20・Jul '22
Held a hybrid product and design role, leading the platform’s redesign and rebrand to enhance engagement, improve discovery, and establish a cohesive brand system for consistent messaging. Defined priorities, built roadmaps to align the team, and implemented processes to streamline collaboration and support asynchronous work during a pivotal growth phase.
Processly
Co-Founder & CXO
May '16・Oct '20
Co-Founder & CXO
May '16・Oct '20
A web application making it easy for students to document, discuss, and reflect upon their work. It allows teachers to work alongside students as they foster a collaborative learning environment.
Carnegie Mellon University
Teaching Assistant
Aug '17・Dec '17
Teaching Assistant
Aug '17・Dec '17
As a teaching assistant for Spatial Narratives via Web Graphics, I taught students the web technologies behind great web experiences. I covered how to create and maintain good code practices, and how to design delightful experiences with entry level software development skills.
Lab Manager
Aug '16・Aug '17
Lab Manager
Aug '16・Aug '17
As a lab manager for CodeLab, I worked to expand the lab's digital presence in order to create growth for the lab. I also launched Interchange, a student showcase run in partnership with the career development office, to put the range of skills coming out of the School of Architecture in front of industry professionals.
YinzCam
Experience Designer
May '16・May '17
Experience Designer
May '16・May '17
Led new product efforts for better fan engagement, worked with clients such as the NBA and NFL pushing their missions forward. Led both consumer and enterprise applications for use by the NBA, NFL & AFL including project with an AR and VR focus and in-stadium wayfinding.
UI/UX Design Intern
Nov '15・May '16
UI/UX Design Intern
Nov '15・May '16
Evaluated the current app experiences and designed enhancements across consumer facing products and enterprise applications.
Carnegie Mellon University
Lab Manager
Sep '15・Sep '16
Lab Manager
Sep '15・Sep '16
As a lab manager for the IDeATe Digital Fabrication Lab, I taught students digital preparation and machining techniques across laser cutting, 3D printing and CNC milling. I also coached them on best practices for production and sustainable material use.
Head Teaching Assistant
Sep '15・Apr '16
Head Teaching Assistant
Sep '15・Apr '16
Taught undergraduate students a variety of software tools for use in their design work and the workflows around them as part of Introduction to Digital Media.
Consumer Reports
User Experience Design Intern
May '15・Aug '15
User Experience Design Intern
May '15・Aug '15
Worked with the UX team to redesign consumerreports.org with an emphasis on data visualization, better conveying complex data to the large user base.
Carnegie Mellon University
Designer & Developer
Jun '14・Nov '14
Designer & Developer
Jun '14・Nov '14
As a designer and developer for the Human Behavior Computing Lab, I designed and built its web presence to showcase the lab's projects and members.
Architrave
Design Intern
May '13・Jul '13
Design Intern
May '13・Jul '13
Helped to expand the in-house materials and standards libraries while gaining familiarity with industry standard tools such as 3dsMax, Revit and AutoCAD.
Education
Carnegie Mellon University
Masters in Tangible Interaction Design
Carnegie Mellon University
Bachelors in the Integrative Physical and Digital Media Studies
National University of Singapore
Design Certificate Program - Designing for Active Aging